AI Insights · Timothy · January 2022
Top 5 Character Collection Games in Central America, Q4 2021
Explore the performance of the top 5 character collection games on a unified platform in Central America during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 character collection games in Central America displayed diverse performance trends in weekly downloads, revenue, and active users. Data sourced from Sensor Tower provides a comprehensive look at these trends.
Free Fire MAX, published by Garena International, demonstrated a fluctuating revenue stream, peaking at about $1.2M during early October and mid-December. Weekly downloads saw a decline from 1M in late September to around 350K by mid-November, before rising again to over 700K in the week of December 20. Active users experienced a downward trend from approximately 29.7M to 21.5M over the quarter, with a slight resurgence to 23.8M by the end of December.
Clash Royale from Supercell saw a consistent increase in weekly revenue, reaching a high of $244K in early December. Downloads also increased steadily, starting from 125K in late September and peaking at nearly 373K in the last week of December. Active users showed a significant growth, moving from around 6M to over 10.7M by the end of the quarter.
Subway Surfers, developed by Sybo Games, maintained stable weekly revenue around $1K to $2.6K. Downloads were consistent, with a notable surge to approximately 300K in the final week of December. Active users increased from around 4.5M to nearly 6.8M throughout the quarter.
Toca Boca World by Toca Boca AB, recorded a gradual increase in weekly revenue, culminating at nearly $99K by the end of December. Downloads varied, with a significant rise from 104K in early December to 184K in the last week of the year. Active users also saw a steady rise, peaking at over 1.6M late in October before stabilizing around 1.5M towards the end of the quarter.
Finally, Bowmasters - Multiplayer Game from Playgendary Limited experienced a revenue increase, reaching approximately $3.8K in the week of December 20. Download numbers fluctuated, with significant spikes to over 340K in late November. Active users showed a dramatic rise from around 348K in late September to over 961K by the end of November.
For more detailed insights, visit Sensor Tower.